After Swing Monkey: The Rope, Hook and One-Button Games on This Site
Published · 1 min read
Same rope, different setting
Stickman Hook is the closest relative: one tap to hook, release to fly, and a hundred short levels of bumpers and springs. Spider Swing Manhattan moves the idea to a skyline, with webs instead of ropes. Noob Hook and Roper are the compact versions, and Grapple Grip and Tail Swing put a hook or a tail on the end of the line instead of a rope. If you like one of them, you will get on with all of them.
One button, different timing
Drift Boss comes from the same studio as Swing Monkey and uses the same hold-and-release idea to drift a car around corners. Rolling Jump and Jump Only give you only the jump; Flappy Bird gives you only the flap; Ping Pong Go! gives you only the return. They are all short-round games where the score comes from rhythm rather than reflexes.
When you want to steer
Tunnel Rush and Slope Tunnel are the first-person tunnel runs; Cat Mario and OvO 2 are precision platformers with instant restarts; Doodle Jump is the endless climb. None of them need more than the arrow keys.
For a quiet few minutes
The puzzle shelf has Bloxorz, One Line Draw and Water Color Sort for logic, Jelly Fruit Merge and Watermelon Drop for drop-and-merge, and Forgotten Hill: The Wardrobe 4 if you want something creepier. Monkey Mart and Rock Paper Clicker tick along by themselves while you decide what to play next.
More from the blog
- Swing Monkey Release Timing: Why Letting Go at the Bottom Sends You Nowhere
The one decision in Swing Monkey is when to release. Here is what the rope is doing at each point of the arc, and where in the swing the flight is longest.
- How Swing Monkey Levels Grow: Course Length by Level and What It Changes
Swing Monkey does not add new hazards as you progress; it makes the course longer. Here is the schedule, and how a longer course changes the way you swing.
